Doom Eternal is the next instalment of id Software’s hit first-person shooter series. You’ll once again play as the Doom Slayer, of course, as you battle against hellish enemies in fast-paced action sequences that are presented from a first-person viewpoint. Today, though, we’ve learned that the game has been delayed.
This highly anticipated sequel to Doom 2016 was originally set to be released on 22 November 2019, but the publishers from Bethesda have recently confirmed that the game’s release date has been pushed back to 20 March 2020. The team cites their desire to “make sure we’re delivering the best experience” as the primary cause for this delay.
Of course, we’d rather wait a little longer to play the best game possible. A delay is better than an underwhelming launch or an unnecessary crunch from the developers. We look forward to fighting off gruesome hellspawn with blood-splattering gunplay when the time is right.
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Having been revealed during a Google Stadia presentation at this year’s Gamescom, here’s the latest Doom Eternal trailer…
Here’s one piece of exciting info: Mick Gordon, the composer of the brilliant Doom 2016 soundtrack, is returning to score the sequel. A mix of metal and dubstep (which is better to listen to than that description might suggest) will likely be the subject of the second game’s music as well. We can’t wait!
Bethesda revealed the first look at Doom Eternal‘s gameplay at QuakeCon 2018, with this video…
This first gameplay footage reveals that Doom Eternal is very much a follow-up to 2016’s Doom. While many of the game’s features remain the same as they were in that modern classic, there are a few things featured in Eternal which should help keep the overall experience feeling fresh.
It certainly seems that the Doom Guy will be much more agile this time around. Along with the ability to hop between certain surfaces in order to scale walls, our hero also has access to a chain that functions as a grappling hook as well as some kind of booster that lets him dodge attacks and reach new vertical heights. It’s not clear at this time whether or not you’ll have access to these abilities from the start or whether you will have to unlock them as the game progresses.
Doom Eternal will also have multiplayer options, with one mode going by the title BATTLEMODE. It’s showcased in the video above, and described by Bethesda thusly: “A fully-armed DOOM Slayer faces off against two player-controlled demons, duking it out over three rounds of intense first-person combat.”
Another way to play with friends in Doom Eternal is provided by a fun new mechanic: you’ll be able to invade other players’ games, and they will also be able to invade yours. You will be able to assemble a party of demons to try and take down a player controlling the Doom Guy. You are also able to disable this feature if you wish to do so. This ‘Invasion’ mode will be added after launch as a free update.
Doom Eternal will launch on 20 March 2020 for Xbox One, PS4, PC and the upcoming Google Stadia cloud-based gaming platform. There will also be a Nintendo Switch version, released at a later date.